vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 12, 2018 3:08:42 GMT -5
Let's try option A.
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Post by Temnizziv on Jan 12, 2018 3:25:11 GMT -5
Dive, swap equipment, definitely take the med kit.
I choose B.
Gary: Shit, Randy! You heard that upstairs, right? And something else is coming through the main lobby door! We're not equipped to handle a firefight and I don't want to rush outside without a full look at the situation. For now, we gotta stay quiet here and come up with a plan.
EDIT: Ohh and I wish to apply the BBQ Sauce to Dive, to boost his stealth.
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Post by diverseinterests47 on Jan 12, 2018 6:14:09 GMT -5
Okay, taking a medkit (option A).
Randy: Oh sweet Jesus, thank you.
EDIT: You added that last bit of dialogue because my icon's Jotaro's hat now, didn't you, Tem?
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Post by Temnizziv on Jan 12, 2018 10:34:55 GMT -5
Partly, yes. Also because I'm slowly growing into a JJBA fan.
Now harmonize with me, Dive! WRYYYYYYYYYYYYYY!!!!!!!
EDIT: Wait! I don't think you want to get rid of the Ghillie Suit yet, still might need the extra stealth, you could add the Med Kit to the empty slot unless you also plan to take the flare gun?
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Post by diverseinterests47 on Jan 12, 2018 11:08:26 GMT -5
Fixed.
Also, WRYYYYYYYYYYYYYYYYYYYYY!!!!!!!
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Post by Temnizziv on Jan 12, 2018 17:31:14 GMT -5
You know, after doing some research on JJBA on TV Tropes while thinking about what we've done throughout this RPG, I can't help but realize that we're like the Jo-Bros to an extent.
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Post by diverseinterests47 on Jan 12, 2018 18:24:59 GMT -5
New name for the expedition?
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Post by Temnizziv on Jan 12, 2018 18:28:25 GMT -5
Hmm I don't know if I want to go through the hassle of changing our established name(though given that Mauve Shirts are merely Red Shirts with characterisation but like Red Shirts, still die, but we haven't so far so that moniker may be inaccurate)...
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Post by Tarbtano on Jan 13, 2018 10:53:35 GMT -5
Randy breathed a massive sigh of relief as he held up the medical kit and popped it open to access the supplies inside.
"Oh sweet Jesus, thank you..." he sighed as he patched himself up.
The adhesive binding stopped the bleeding as the pain killers soothed any agony, and soon enough he felt right and rain (Medical Kit, 1 use left).... Just as the noises upstairs and outside sounded off.
"Shit, Randy! You heard that upstairs, right?" Gary whispered, "And something else is coming through the main lobby door! We're not equipped to handle a firefight and I don't want to rush outside without a full look at the situation. For now, we gotta stay quiet here and come up with a plan."
"Right, be careful man," Randy muttered as he got up.
Gary, closest to the door, carefully tried to shut it without drawing attention to themselves. There were noises in the lobby, a steady pit-pat-pit-pat. Two footsteps in sequence. Any sudden noise from a creaky door or sharp movements might catch the intruder's eye.
Stealth roll! (Roll is bugging out and keeps changing value so I did this one with real dice) 5oZNBgoWp_p_ 3 + roll 3 + dialogue bonus 2 = 8!... Partial Success!
Whatever it was outside, Gary seemed to succeed in shutting the door without so much as a peep or notice, though he couldn't get a good look at it just yet as it hasn't rounded the corner. The footsteps grew closer, but not necessarily heading directly for the supply room. Instead they seemed to be investigating the main lobby and heading towards the stairwell.
Another shotgun blast fired off above his head, spurring Bill to call out the sensible response.
"****!" he called out while trying to cover up his head from the falling chunks of drywall the shot loosened.
Knowing he had to get out of the line of fire, Bill grabbed Levine by the arm and tried to dive towards the darkened room for cover.
Action roll! p_ 3 + roll 6 = 9!... Success!
Another shot rang out and they moved just a hair too slow. Bill was unharmed but Dr. Levine cried out in pain. They managed to scramble into the darkened room. Even in the low light of the room that they were surrounded by computers and radio equipment, both could see a redness on Levine's side.
"D-damn it", Levine grunted as his body twitched, "Got tagged..."
"Can you live?" Bill noted as he kept pressure on the wound.
"Pain says I'm not going into shock, so yes. Won't be much use though..."
"Just let's you know you're alive!"
Bill, do you A. Try to find a light switch to investigate the room? (Skill roll) B. Keep the room dark for cover and feel around? (Skill roll)
Gary, do you; A. Try to peak out the peep hole to see what it is? (Stealth roll) B. Get the tranquilizer rifle ready and try to sneak shot whatever is outside by opening the door quickly? (Action roll)
Randy, do you; A. Try to peak out the peep hole to see what it is? (Stealth roll) B. Get the flare gun at the ready to back Gary up? (Action roll) ··
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Post by Temnizziv on Jan 13, 2018 12:50:55 GMT -5
Alright, Dive, let's peep the hole together to catch a sneak view of some sexy ladies, eh? (If it's who I think it is out the door)
Option A.
Gary: I hear two heavy footsteps! If it's who I think it is, then our situation just got a whole lot more complicated, and they're heading up the stairs where Bill and Levine are. Those two are gonna be sandwiched between Atherton, these two, and Lord knows what else. They'll be screwed.
EDIT: Why is one of the next options to peep the hole? My character should've already done that? I'm confused now.
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Post by Tarbtano on Jan 13, 2018 13:10:16 GMT -5
Damn buggy posting ate your options, fixed
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Post by Temnizziv on Jan 13, 2018 13:13:13 GMT -5
So the source of our woes is bugs, eh? Hayaku, Tarb! Call in the Starship Troopers!
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Post by diverseinterests47 on Jan 13, 2018 14:54:53 GMT -5
Also option A.
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vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 13, 2018 20:46:11 GMT -5
Option A.
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Post by Tarbtano on Jan 14, 2018 16:26:35 GMT -5
"I hear two heavy footsteps! If it's who I think it is, then our situation just got a whole lot more complicated, and they're heading up the stairs where Bill and Levine are."
Gary, having previously tried and failed to glimpse the intruder, silently motioned towards the other door; pointing to it and Randy. Between two vantage points they had a good chance at seeing who or what it was.
"Those two are gonna be sandwiched between Atherton, these two, and Lord knows what else. They'll be screwed."
Double Stealth roll! XlzFU7typ_p_ 3 + 1 + roll 5 + dialogue bonus 2 = 11!... Success!
It wasn't what they were expecting. Rather than two Deinonychus, there stood a man with a very familiar hat; though he had obviously seen better days with bruises and marring covering his body and clothing with an very large, "desert eagle" styled pistol in hand.
"Well," Gary grunted as the intruder moved towards the stairs, "Looks like we got Dodgson here."
Bill shushed to try and quiet Levine's understandable whimpering and hurt breaths, feeling around for a light switch in the room.
"Atherton's... working- arh on something," Levine grunted.
"Tell me what I don't know, stop talking or you'll lose more blood," Bill growled
Skill roll! p_ 3 + roll 5 = 8!... Bonus success!
"Penward wants mass destruction, he wouldn't settle for just a man-sized unit with that scaly raptor," Levine mumbled as he started to fade.
Bill tried to shush him again as he succeeded in flicking on a light switch. When he did he had to clench to hold his mouth shut. Levine was not in good states, blood trickling out onto the floor. One of the shot pellets must have nicked an artery, he was definitely going to pass out soon assuming he didn't bleed out. It was hard to tell if it was life threatening or not.
"Penward is grandiose, just like BioSyn... They'd want... more.. teeth..."
The inside of the room was filled with machinery, numerous cooling fans, super computer towers, heat sinks, physical ram ports, and wiring. It clearly was the brain of the compound. In the back there was a port for a radio unit, one thankfully still hooked up and not all that different from the one in the one in the trailers and the unit Bill had on him. The wiring lead up to a dish just outside one of the windows, more than strong enough to get a good precise signal out.
Bill, do you A. Splice up the wiring and reroute power away from Atherton's systems to screw up his mechanations? (skill roll + role bonus) B. Cut some wires with your bolt cutters to make an improvised sparking solder and cauterize Levine's wound? (skill roll + role bonus) C. Hook up the radio unit and get a call for evacuation from the mainland now that they can track your coordinates? (skill roll + role bonus)
Randy, do you A. Try to ambush Dodgson and hold him up with the flare gun? (skill roll) B. Distract Dodgson by releasing Crowley from the supply room and draw his attention? (action roll) C. Fire the flare gun indoors to attempt to blind and or hit Dodgson in the back? (action roll)
Gary, do you A. Try to ambush Dodgson and hold him up with the tranquilizer rifle? (skill) B. Throw your knife at him to shank him in the back for immediate damage? (skill roll) C. Fire the tranquilizer rifle and try to shoot Dodgson in the back? (action roll) ··
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Post by Temnizziv on Jan 14, 2018 16:38:58 GMT -5
V, cauterize Levine's wound. Dive, I want you to release Crowley to distract him while I attempt to ambush him with the tranq.
Going for A to ambush Dodgson.
Gary: Well, Randy. Looks like we're the only thing standing between Dodgson and the others. I need you to sic Mr. Crowley on him like earlier with Dieter while I try to get the jump on him when he's compromised.
EDIT: V, I might need you to call for evacuation...
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vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 14, 2018 19:27:56 GMT -5
Let's go call the mainland...
Bill: "Sorry, Levine, but I'm not passing up an opportunity to send for some help from the mainland. Besides, I wouldn't interrupt Atherton's last stand."
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Post by Temnizziv on Jan 14, 2018 19:32:15 GMT -5
I don't like the idea of leaving Levine to bleed out, but given the hint and revelation that Tarb has laid out for us, we'll probably have to hold off helping him for the moment. But as soon as me and Dive are done dealing with Dodgson, we'll head up and use the medkit on Levine.
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Post by diverseinterests47 on Jan 14, 2018 22:07:12 GMT -5
Option B.
"Release the comp!"
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vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 14, 2018 22:09:13 GMT -5
Don't die on us Tarbtano
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Post by Temnizziv on Jan 14, 2018 22:10:19 GMT -5
What?
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vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 14, 2018 22:14:00 GMT -5
As in, don't go offline while we wait for Admin posting?
EDIT: My icon is now an Allosaurus because it looked like a good contrast to Temnizziv's profile pic.
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Post by Tarbtano on Jan 14, 2018 23:07:35 GMT -5
Bill bit back his breath, "Sorry, Levine, but I'm not passing up an opportunity to send for some help from the mainland. Besides, I wouldn't interrupt Atherton's last stand."
"Go," Levine groaned, "I'll... hold out.. Just get us off this islan-", he erupted into a coughing fit.
Bill sighed, "Wish is my command."
He tinkered at the radio uplink and set to splicing the wiring together.
Skill roll! LAzeWWBTp_ 3 + roll 2 + role bonus 2 + dialogue bonus 2 = 9!... Success!
He grinned at the radio unit lit up, presto!
"This is InGen Field Unit 1 to Unit 2!"
The radio buzzed and pinged one as someone picked up the other end once the frequency was right.
Harding picked up on the other end, "Unit 2 mainland unit here, thank God you guys are alive! Where are you?"
"We're at the Embryonic Compound, coordinates in the island guide. The team is in extreme danger, we got a psychotic Frankenstein here and are surrounded by dinosaurs. We got a man injured and the trailers are totalled, I need you to send rescue immediately!"
"We got a fix on you Unit 1, dispatch is on it's way. ETA in 30 minutes, try to get somewhere safe!"
Bill's grin vanished when he heard something odd through the conversation. Loud swearing on the other side of the wall where Atherton was. It was just now he noticed there was an echo to his voice every time he spoke into the radio, of which now he could hear his heavy breathing. The radio communications had linked through the speakers and everything in the jungles beyond and the rest of the compound had just heard his voice. In the far distance, something heard his voice and began to approach; causing a spring of birds to pile out of the trees.
"Well, Randy. Looks like we're the only thing standing between Dodgson and the others. I need you to sic Mr. Crowley on him like earlier with Dieter while I try to get the jump on him when he's compromised," Gary whispered as he cocked his rifle.
Randy smirked and nodded, patting Crowley on the head as the latter started to sniff at the door curiously.
"Release the comp!", he yelped as he ducked, grabbed the door handle, and yanked it open while diving clear to give Gary a clean shot.
Action roll! p_ 3 + roll 4 + dialogue 1 = 8!... Success!
Crowley chirped in excitement and rushed forward, zipping across the floor and weaving between Dodgson's legs like a high-speed cat. Dodgson barked in surprise, trying in vain to kick at or swat the creature way. he swung and missed before angrily firing several rounds at the mobile creature before it scampered into the dining room without taking a single hit on account of being a speedy, small target.
It cost him as by the time he turned around, Gary was already standing up and lined up a shot.
Action roll! p_ 3 + roll 5 + dialogue bonus 2 = 10!... BONUS SUCCESS!
The dart hit him dead on, not only a direct hit but right into an artery. This made the tranquilizer even more fast acting that normal alongside its potency. Dodgson's eyes rolled back and he convulsed before falling to the floor in a heap. Down and out.
Bill, do you A. Intentionally sabotage Atherton's machinery by using your bolt cutters to break the connections? (skill roll + role bonus) B. Shove a flare through the hole in Atherton's door to blind and disorient him? (action roll) C. Cauterize Levine's wound with some sparking wiring? (skill roll + role bonus)
Randy, do you A. Swap an item for Dodgson's discarded pistol? B. Execute Dodgson with a flare gun to the head and take him out for good? (skill roll) C. Run upstairs and use the medical kit on Levine? (skill roll)
Gary, do you A. Try to sneak up and shoot Atherton through the hole in his door with your tranquilizer gun? (skill roll) B. Execute Dodgson with a knife to the neck and take him out for good? (skill roll) C. Take the medical kit from Randy and go to patch up Levine with it? (skill roll) ··
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Post by Temnizziv on Jan 14, 2018 23:14:15 GMT -5
Alright, V, now cauterize Levine's wound. Thank God he's not dead yet.
Dive, run upstairs and use the medkit on Levine.
Now... I honestly don't know if I SHOULD kill Dodgson. I know this is a game and it'd be more practical to kill him... Yet part of me feels uncomfortable at the idea of directly killing a defenseless human being. What do you guys think?
I'm going for A. I doubt Dodgson will get up anytime soon.
Gary: I could kill you right here right now, Dodgson. And save the future from a pain in the ass like you, and when you think about it. I'm already technically responsible for indirectly killing many of your men back at the camp, and in all honesty, I regret that things had to be resolved with so much unnecessary death. But I feel it won't be necessary to end you. You aren't getting back up anytime soon with the tranq I put into you. And deep down at the end of the day, I'm not a sociopathic murderer like you. I know you can't hear me in your doped up state, but I want you to remember that I could've killed you but I chose not to. I want you to remember that at this moment you would be dead but you aren't because the man who had you at his mercy had a thing within him called basic human kindness and decided to spare the damn lackey at his feet. Now go on and make something good out of your miserable worthless life when you wake up because woe if we ever meet again face to face as enemies because I will not give you a third chance. Let's get moving, Randy. The others will need our assistance.
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vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 14, 2018 23:17:31 GMT -5
Let's try Option C.
Bill: "Sorry for leaving you behind, Levine... If you die from my shoddy attempt at healing, well..."
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Post by Temnizziv on Jan 14, 2018 23:20:56 GMT -5
Shouldn't you try to help Levine first, V?
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vman0
Isla Sorna Expedition
Posts: 294
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Post by vman0 on Jan 14, 2018 23:25:16 GMT -5
Well, you've got the medkit, which can instantly revive...
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Post by diverseinterests47 on Jan 14, 2018 23:52:31 GMT -5
Helping Levine (option c).
"I may not be his biggest fan, but leaving Levine to die wouldn't sit well with me."
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Post by Tarbtano on Jan 15, 2018 23:17:59 GMT -5
Gary and Randy rushed past the delirious man and towards the stairwell, knowing the gunshots couldn't have been anything good. Randy kept the medit kit handy and ran up the stairs but Gary paused.
He crouched down, knife at the ready just in case while kicking the gun away from Dodgson's hand. He rolled the BioSyn field commander over to look him in the eye, not sure if the delirious and squirming man could hear or see him or not.
He flicked up the knife, "I could kill you right here right now, Dodgson. And save the future from a pain in the ass like you, and when you think about it. I'm already technically responsible for indirectly killing many of your men back at the camp, and in all honesty, I regret that things had to be resolved with so much unnecessary death. But I feel it won't be necessary to end you. You aren't getting back up anytime soon with the tranq I put into you. And deep down at the end of the day, I'm not a sociopathic murderer like you. I know you can't hear me in your doped up state, but I want you to remember that I could've killed you but I chose not to. I want you to remember that at this moment you would be dead but you aren't because the man who had you at his mercy had a thing within him called basic human kindness and decided to spare the damn lackey at his feet. Now go on and make something good out of your miserable worthless life when you wake up because woe if we ever meet again face to face as enemies because I will not give you a third chance."
His eyes narrowed and he rose up, following after Randy and catching up on the march up the stairs.
"Let's get moving, Randy. The others will need our assistance."
They skid to a stop upon reaching the top of the stairwell, Randy throwing out an arm to stop Gary. The hole the wall and the corresponding blast through the door told enough, even more so when they glimpsed a bit of blood on the ground leading to the other room. Gary silently loaded another dart into the rifle and crept up very slowly.
Skill roll! w|xF1n3hp_ 3 + roll 6 + dialogue bonus 4 = 13!... Bonus success!
Atherton was fast for old man, but Gary was faster.
-6 darts left- Gary mentally chimed as he saw the Atherton recoil from the dart. It wasn't a direct hit like Dodgson, on account of Atherton partially being behind chair in wearing multiple layers of laboratory coats, but is still clearly had an effect. Atherton stumbled in shot a shotgun burst into the ceiling before dropping his gun. Delirious and rapidly fading, he reached for one last button. He almost seemed to be laughing as much to he was swearing.
Randy meanwhile ran into the other room and caught sight of what was happening. Bill had severed to control wires it was grinning a large amount of sparks to heat up the ends.
He frowned, "Shotgun to the back. We can wrap him up but gotta seal the wound."
Bill held up the wires and received a week nod from Levine, "Sorry for leaving you behind, Levine... If you die from my shoddy attempt at healing, well..."
Skill roll! p_ 3 + roll 5 + role bonus 2 + dialogue bonus 1 = 11!... Bonus success! (congrats, 0% chance of electrocuting him XD)
It managed a success and despite the sickening sound of searing flesh and burn blood scenting the air, it was closed. In a gasp of adrenaline from the pain, Levine started rambling.
"Not... not an animal... Atherton... created monster destabilize eco-...sy..tem-"
Randy bit his lip and pulled out the first aid kit to finish the patch up, "I may not be his biggest fan, but leaving Levine to die wouldn't sit well with me."
Skill roll! p_ 4 + roll 2 + dialogue bonus 1 = 7!... Success!
Between a shot of morphine, adrenaline, surgical glue, and sterile wrappings; Levine was soon patched up good as he could get. It would take some time for him to fully awaken though after nearly going into shock.
Bill, do you A. Talk to the away team over the radio and get an ETA on the helicotper? (skill roll + role bonus) B. Investigate the fuse boxes and power lines going through the room? (skill roll + role bonus)
Randy, do you A. Scout around outside the windows to get a layout of the compound in any animals that might be inside? (action roll) B. Go back downstairs and scavenge Dodgson's gun?
Gary, do you A. Walk inside the room with a rifle at the ready and stop whatever Atherton's doing? (action roll) B. Step inside and shoot him again to double tap and be doubly sure he's down and out? (skill roll)
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Post by Temnizziv on Jan 15, 2018 23:37:48 GMT -5
V, investigate the fuses and lines, we're already aware that it's coming within thirty minutes unless you wanna make sure.
Dive, scope the layout of the compound.
I choose A.
Gary: Hmm whenever the villain laughs as he's on the verge of defeat, it usually means he has a hidden ace up his sleeve. I better go in and kick his ass.
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